Professors

NOH Junyong
NOH Junyong Professor
  • Computer Graphics/Vision
  • VR/AR
  • Facial/Character Animation
  • Image/Video Manipulation
  • 이메일

    junyongnohkaist.ac.kr

  • 연구실

    Bldg. N5, Room 2334

  • 전화번호

    +82-42-350-2918

HOMEPAGE
  • Degree
    • B.S. in Electrical Engieering, University of Southern California
    • M.S. in Computer Engineering, University of Southern California
    • Ph.D. in Computer Science, University of Southern California (2002)
  • Professor biography

    Dr. Junyong Noh is a Professor in the Graduate School of Culture Technology (GSCT) at KAIST. He is also the Director of the Center for Ambitious Failure. He earned the Ph.D. degree in computer science (2002), the master’s degree in computer engineering (1996), and the bachelor’s degree in electrical engineering (1994) all from the University of Southern California (USC). His current research focus includes facial/character animation, virtual/augmented reality, image/video manipulation for immersive and interactive experiences. Prior to his academic career, he was a graphics scientist at a Hollywood visual effects company, Rhythm and Hues Studios. He performed R&D for movie post productions including Superman Returns, Happy Feet, The Chronicles of Narnia, Garfield, Around the world in 80 days, and The Chronicles of Riddick. Currently, he is the director of Visual Media Lab at KAIST and conducts research to develop software that can be practically utilized for the creation of movie visual effects and animated films. His research has also contributed to the production of Korean movies such as Sector 7, The cats, Jumbagi, and The nine taled fox. Internationally, he has developed facial animation techniques in collaboration with Weta Digital. He is an author of numerous high quality research papers including the ones presented at ACM SIGGRAPH, the most prestigious computer graphics conference. He held the title of KAIST chair professorship (2011) and received a technical innovation award from KAIST (2011). A research result, ScreenX, was selected as one of ten most representative research outcomes from KAIST (2013) and later successfully commercialized by the biggest movie theater chain in Korea, CGV. Recently, he received the research innovation award at the 50th anniversary of KAIST.

  • Lecture subject
    • GCT 522 Computer Graphics Theory and Applications
  • Representative research
    • Research related to content creation published at ACM TOG
  • Record
    • Graphics Scientist Rhythm & Hues Studios at Hollywood (2003~2006)
    • Professor at GSCT KAIST (2006~)
    • KAIST Chair Professor (2011~2014)
    • Adjunct Proessor Computer Science KAIST (2012~)
    • Head of GSCT KAIST (2016~2020), Director of Center for Ambitious Failure (2021~)